
They’re more sharp, textures are more visible when at comparable I think you can replicate the effects, but via different settings - Saiġ.x.x brushes seem coded a bit differently than Sai 2 beta, meaning To be completly different than in SAI 2(I tried ). If you replicate those settings you CAN (like Pressure Sensitivity,ĭensity, Texture intensity, etc.) you’ll find out the brushes turn out bmpįiles and load them into a program manually, but this sounds incredibly (unless you make smaller versions of those textures as a separate.

SAI 2 beta has more brush settings than the previous version - forĮxample you can scale brush texture, while it’s not possible in 1.x.x The drawings in the tutorial are made by me.Ĭan those settings be replicated in SAI 1.x.x?

This is a repost of my original submission at Deviantart.

Now everything is ok… but I wish I’d realised that before that wave of reblogs… now people will have it wrong in their reblogs _ (prays to gods so people will check the source post)Īnd some doodles, where I was testing those brushes: link EDIT: Ok, so here’s this bug in SAI2, that makes the interface lag - aka, the brush settings panel may not change when switching tools, and I haven’t realised that when making screenshots… thus 3 brushes had wrong settings >_>’ (nr 5, 12 and 14 had Paper texture while they should be “No texture”, “Fuzystatic” and “Watercolor 1″ respectively)
